We chose Kickstarter because it is “all or nothing” and we didn’t want to accept monetary support from our fans unless we could deliver NOMAD in its very best state. That goal came with a big price tag but we weren’t willing to compromise quality so we took the dive.
…it was still a huge success
We didn’t reach our goal, but we did meet almost every other one of our exposure and development goals in these past six weeks:
NOMAD was featured by media outlets across the globe
From the US to the UK to Japan and beyond. Most happened in the past two weeks, it’s safe to assume that if they’d come out sooner that NOMAD would have definitely been funded.
Thank you so much for supporting us along the way and know that the end of this campaign is only the beginning!